Abyssal Infants update 2

Another small update.

Moved to the master of SGDK.

This probably will fix the rare bug that sound is lost.

Added two new stages after the previous last boss with a new type of an enemy in two forms, but not a new background yet.

Now the game uses the CPU limitations of the MegaDrive as a game feature. When the CPU overloads a thunder sound will play and give to the player energy.


Abyssal_Infants_with_BlastEm.zip 2 MB
Jul 17, 2021
Abyssal_Infants.bin 640 kB
Jul 17, 2021

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