Abyssal Infants is a little bit different in every version, because I was able to put more player and enemy bullets in the game.
MegaDrive: You can dash less often because dashing shoots additional bullets, but if you are starting loosing frames cause of cpu overload then a thunder will sound and your energy bar will be filled.
NeoGeo: You can dash more often. Also because there is no FM synth music but PCM and cause there was a limit in size not all songs are included.
PSX: You can dash even more and you can keep the dash button down. All songs are included but in PCM.
Very nice game buddy! Working fine on my mvs cab/neo sd pro. Just a thought, maybe map button C regular shot to Button A? Other then adding the credits you have done a phenominal job! You should definately add a donate button. Thanks for making this. I like the difficulty of it....
Put some play in today, no luck passing level 2. Gets pretty insane which is a good thing. Can't believe i hadn't ran up on this sooner. When you get around to it, hit up tcdev on adding that credit support, would be awesome. Will definately follow your work. Appreciate it!
I put this on a flash cart and played it over lunch for a few minutes on my model 2 Genesis. I only reached level 2 (I'm bad at video games) but as far as I can tell it works perfectly.
BTW I love the look and feel of this game. It's very fun. Thank you for sharing it :)
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Abyssal Infants Neogeo version is perfect on Mister FPGA, thank you!
Thank you.
Abyssal Infants is a little bit different in every version, because I was able to put more player and enemy bullets in the game.
MegaDrive: You can dash less often because dashing shoots additional bullets, but if you are starting loosing frames cause of cpu overload then a thunder will sound and your energy bar will be filled.
NeoGeo: You can dash more often. Also because there is no FM synth music but PCM and cause there was a limit in size not all songs are included.
PSX: You can dash even more and you can keep the dash button down. All songs are included but in PCM.
Very nice game buddy! Working fine on my mvs cab/neo sd pro. Just a thought, maybe map button C regular shot to Button A? Other then adding the credits you have done a phenominal job! You should definately add a donate button. Thanks for making this. I like the difficulty of it....
Thanks.
I haven't compiled this for NG for almost 2 years now. I'll have to check it out if I can compile it to make changes.
Put some play in today, no luck passing level 2. Gets pretty insane which is a good thing. Can't believe i hadn't ran up on this sooner. When you get around to it, hit up tcdev on adding that credit support, would be awesome. Will definately follow your work. Appreciate it!
Yet to try it, but you should add your own entry into the hash/neogeo.xml file so you don't need to masquerade as Super Side Kicks.
I love this game! It's painfully hard but manages to be fun despite that
Thank you very much for this comment.
do i download v1.zip or v2.zip? i'm assuming v2
Any.
Thanks for trying.
I put this on a flash cart and played it over lunch for a few minutes on my model 2 Genesis. I only reached level 2 (I'm bad at video games) but as far as I can tell it works perfectly.
BTW I love the look and feel of this game. It's very fun. Thank you for sharing it :)
Thank you for playing, for informing me and for your kind words.
You are the first reaction over my game and you made my day.
And yes it is quite hard. I tried to make it as hard as the old games.
you're very welcome!