Plato's Protagoras as a Kinetic Visual Novel for the Mega Drive?
Is there a reason or a need to do this?
I am not a philologist or a philosopher, but I think there is a reason for this to be done.
I believed that Plato's Protagoras is the perfect first book for anyone who wants to start reading Plato's works.
It is quite kinetic at the beginning, and it feels like a script taken from a film.
Afterwards, when the actual argument between Socrates and Protagoras starts, the scene remains static, but cause this is a dialogue the feeling that this can also be a theatrical work remains and this sort of presentation may convince some more important people than me to do the obvious.
Is there a need?
Yes, there was a need for me to keep my mind busy as I live the darkest hours of my life.
So what's better than some food of the soul?
Files
Get Plato Protagoras
Plato Protagoras
kinetic visual novel of Plato's Protagoras
Status | Released |
Author | kakoeimon |
Genre | Visual Novel |
Tags | 16-bit, Mega Drive |
Comments
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How long would you say the game lasts?
I searched over the internet for word count and found this site.
https://plato.chs.harvard.edu/chartD
Based on this site, Plato's Protagoras is : 18,077 words
"Funny thing" is that the author of the site marks several works as theatrical.
Thank you very much.